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Change Order of Compilation Process, Allow Duplicate Processes #211

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aarmastah opened this issue Jun 15, 2023 · 3 comments
Open

Change Order of Compilation Process, Allow Duplicate Processes #211

aarmastah opened this issue Jun 15, 2023 · 3 comments

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@aarmastah
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Is your feature request related to a problem? Please describe.
I store my custom assets in a tf_dev folder in the base Team Fortress 2 folder to isolate them from the main game. When trying to compile a map via CompilePal, it is not currently possible to pack the content before building cubemaps and generate a nav mesh (then packing again), leading to errors.

Describe the solution you'd like
Allow reordering the list of compilation processes and allow multiple of the same process (ex. 2 packs)

Describe alternatives you've considered
It's possible for me to compile the map normally and do cubemaps and nav generation manually before packing again, but it'd be easier if it were all automated in CompilePal. Currently that is not possible without running a compile twice.

Additional context
Mockup screenshot:
image

@aarmastah aarmastah changed the title Change Order of Compilation Process Change Order of Compilation Process, Allow Duplicate Processes Jun 15, 2023
@Exactol
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Exactol commented Jun 19, 2023

I think #208 fixes your issue, try downloading the build I posted in the thread

@Exactol
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Exactol commented Jul 29, 2023

Has your issue been resolved?

@aarmastah
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Sorry for the delay; I'll give it a shot today and let you know.

My initial thoughts while reading the thread are that it wouldn't (because I know my configuration already reads the tf directory and picks up on my nav meshes when I try running a pack again), but I'll try it out.

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