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Omega.csproj
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Omega.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectGuid>{A5A5D907-DF01-4D38-940D-FDFBB2BB766A}</ProjectGuid>
<ProjectTypeGuids>{6D335F3A-9D43-41b4-9D22-F6F17C4BE596};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">Windows Phone</Platform>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Omega</RootNamespace>
<AssemblyName>Omega</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<TargetFrameworkProfile>Client</TargetFrameworkProfile>
<XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
<XnaPlatform>Windows Phone</XnaPlatform>
<XnaProfile>Reach</XnaProfile>
<XnaCrossPlatformGroupID>52410769-e9ce-4156-a6d3-b52bb94cd7dd</XnaCrossPlatformGroupID>
<XnaOutputType>Library</XnaOutputType>
<XnaRefreshLevel>1</XnaRefreshLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|Windows Phone' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Windows Phone\Debug</OutputPath>
<DefineConstants>DEBUG;TRACE;WINDOWS_PHONE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoStdLib>true</NoStdLib>
<UseVSHostingProcess>false</UseVSHostingProcess>
<XnaCompressContent>false</XnaCompressContent>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|Windows Phone' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Windows Phone\Release</OutputPath>
<DefineConstants>TRACE;WINDOWS_PHONE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoStdLib>true</NoStdLib>
<UseVSHostingProcess>false</UseVSHostingProcess>
<XnaCompressContent>false</XnaCompressContent>
</PropertyGroup>
<ItemGroup>
<Reference Include="Microsoft.Xna.Framework" />
<Reference Include="Microsoft.Xna.Framework.Game" />
<Reference Include="Microsoft.Xna.Framework.Graphics" />
<Reference Include="Microsoft.Xna.Framework.GamerServices" />
<Reference Include="Microsoft.Xna.Framework.Input.Touch" />
<Reference Include="mscorlib" />
<Reference Include="System" />
<Reference Include="System.Runtime.Serialization, Version=2.0.5.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e, processorArchitecture=MSIL" />
<Reference Include="System.Xml" />
<Reference Include="System.Core">
<RequiredTargetFramework>4.0</RequiredTargetFramework>
</Reference>
<Reference Include="System.Xml.Linq">
<RequiredTargetFramework>4.0</RequiredTargetFramework>
</Reference>
<Reference Include="System.Net" />
</ItemGroup>
<ItemGroup>
<Compile Include="Audio\AudioManager.cs" />
<Compile Include="SceneGraph\Actor.cs" />
<Compile Include="Graphics\Camera\Camera2D.cs" />
<Compile Include="Graphics\Camera\Camera3D.cs" />
<Compile Include="Graphics\Particles\Particle.cs" />
<Compile Include="Graphics\Particles\ParticleManager.cs" />
<Compile Include="Graphics\Primitives\LineBatch3D.cs" />
<Compile Include="Graphics\Primitives\PointBatch3D.cs" />
<Compile Include="Input\VirtualThumbsticks.cs" />
<Compile Include="Graphics\Postprocessing\MotionBlur.cs" />
<Compile Include="Graphics\Postprocessing\Postprocess.cs" />
<Compile Include="Graphics\Postprocessing\Bloom.cs" />
<Compile Include="Graphics\Primitives\PrimitiveBatch2D.cs" />
<Compile Include="Networking\GameClient.cs" />
<Compile Include="SceneGraph\Scene.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
<!--
To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>