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Using mapped Axis swap in PPSSPP causes system freeze #193
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There's an issue with the es_input.cfg mapping for the plus. The H and plus use the same mapping but the plus does not have the analogues and R3/L3 controls, so that confuses the configuration map. You can edit the |
Hi, I tried what you suggested but no change.. all joy1, joy2, l3, r3 lines deleted but system still freezes as soon as I press the mapped button. |
Fyi I found a ticket in PPSSPP GitHub related to this feature so I posted a comment there, hopefully this can get resolved on PPSSPP side. I'm fine to close this issue since it's not Batocera only. hrydgard/ppsspp#18945 |
Will be fixed on PPSSPP side, see my link above |
Hello,
I have a RG35XX plus, on latest Batocera v40. Mapping Axis swap in PPSSPP (to toggle dpad to analog mapping for games which require analog stick for control) causes system freeze upon first use of the button.
I tested various games (persona 3, Lumines, Final Fantasy Reishiki - where it's actually needed) and different buttons (L2 or R2) with same behavior.
Steps:
Expected result: toggle Dpad mapping to analog stick and back
Observed result: System freezes on current screen (in game) upon button press. Not recoverable any other way than with the device reset button
As a side note, mapping a button to e.g. fast forward works normally and is usable in-game. I haven't tried other non-control button mappings (like save states, rewind, etc.) so can't comment if it works or not.
Thanks much for looking into this and for all your great work on this Batocera cfw so far! Each update makes the experience better and makes the device so much better to use for me.
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