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How to run the demo scenes? #141

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edhyah opened this issue Apr 21, 2022 · 3 comments
Open

How to run the demo scenes? #141

edhyah opened this issue Apr 21, 2022 · 3 comments

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@edhyah
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edhyah commented Apr 21, 2022

Hello,

I'm trying to run the Import scene. I downloaded an osm xml file from openstreetmap.org and changed the start coordinates in the scene to match the osm xml file. Then, I play the editor. The map seems right, but I can't zoom, translate or rotate the map in the Game view. Is this expected?

Also what's the purpose of importing an osm file? (given that we're querying the osm server anyways) (is it for speed?)

For the customization scene, I can't rotate/translate/zoom either, and the tree doesn't show up. Is this expected?

For the map scene, it just shows an empty outer space with no planet and zooming doesn't work. Is this expected?

The third person and search scenes work great!

Thanks! :-)

Edward

@reinterpretcat
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Hi,

to be honest, I've stopped working on the project years ago. So, I don't know what is new in Unity and how it might be related to the issue. Also mapzen service is already shutdown which was used to get osm data back then as the main data source.

Importing osm data was for speed and caching reasons.

@edhyah
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edhyah commented Apr 28, 2022

Got it, thank you! Then when I run the scenes, what are the boxes that float throughout the map? And what does levelOfDetails do? (if levelOfDetails is not equal to 16, the map seems to not appear)

@reinterpretcat
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In the past, I recorded some visualization: https://www.youtube.com/watch?v=683Q876QrO0v

(can be found by clicking on some images in README)

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