blacklisting #696
Replies: 3 comments
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Hi! It's hard to say what is the culprit here. There's a bug in the above code where a polygon whose vertices lie outside of the exclusion circle would is not correctly overlap-checked against the exclusion circle. I would fix that issue and also make sure you're calling |
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Also note that setting the weight to really high will make traversing that
area more expensive, but if that's the only route, then it will be taken.
If you want to block something completely, use the poly flags. They are
there to control if the polygon is traversable at all.
…On Sun, Apr 28, 2024 at 11:35 PM Graham Pentheny ***@***.***> wrote:
Hi! It's hard to say what is the culprit here. There's a bug in the above
code where a polygon whose vertices lie outside of the exclusion circle
would is not correctly overlap-checked against the exclusion circle. I
would fix that issue and also make sure you're calling setAreaCost on
your dtQueryFilter to set the area traversal cost.
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for some reason i cant modify the tiles in memory? is this possable? |
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Hello, a friend and i are working on blacklisting by setting a high weight for poly that we want to not travel in, but its not working. still walks to the area, any help would be greateful.
here code
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