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ARKit.snapshot() aliasing #187

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ambewas opened this issue Jul 15, 2018 · 2 comments
Open

ARKit.snapshot() aliasing #187

ambewas opened this issue Jul 15, 2018 · 2 comments

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@ambewas
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ambewas commented Jul 15, 2018

When taking a screenshot with ARKit.snapshot() (or other libraries to capture the viewport), there's a lot of aliasing visible on the 3D models, which is not apparent when viewing the models in the scene live.

Here's a screenshot for reference:
img_0006

How would I go about applying anti-aliasing to the models captured in the screenshot?

@macrozone
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the screenshot is taken directly from the current frame as far as i remember. Maybe you don't notice the alasing when its live because of slight movement?

@ambewas
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ambewas commented Jul 18, 2018

Yeah, after closer examination the aliasing is indeed present in the live view as well.
I started looking for a way to change up (or turn on?) the anti-aliasing as described here - but as far as I can see this library does not expose a setting for that.

I haven't been able to look into your source code much so far, but if you can confirm you don't enable anti-aliasing in this library yet, I'm willing to look into it and submit a PR?

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