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I've checked the Changelog to see if the bug has already been fixed in the next release
I've checked for existing GitHub issues describing the same problem
Bug report
Describe the bug
If you import objects from a file, then select an object like a rectangle and change/move it and then finally using
undo it weirdly going to delete all added objects instead of undoing the change/move.
To Reproduce
Steps to reproduce the behavior:
Loading image using Open...
Loading objects using Import objects from file
Double click (select) any object
Move/Change the selected object, like transforming a rectangle or whatever
Undoing the action
Expected behavior
Undoing the move/change of the object.
Instead it just deletes all objects.
Desktop (please complete the following information):
OS: Windows
QuPath Version: 0.5.1
The text was updated successfully, but these errors were encountered:
I also noticed that if you just do the first two steps (loading image and objects) that you won't be able to undo loading the objects anyway. The undo action gets available after doing something else, even selecting and deleting an object.
Pretty weird to me, where is that undo action coming from? It is unrelated to actions later. I think it is storing a state with no objects at all somewhere.
Fixing it properly will likely involve making some scarily-large changes to the core behavior, but we'll explore whether it can be made less bad in this specific scenario.
Before submitting your bug report, please check the following:
Bug report
Describe the bug
If you import objects from a file, then select an object like a rectangle and change/move it and then finally using
undo it weirdly going to delete all added objects instead of undoing the change/move.
To Reproduce
Steps to reproduce the behavior:
Open...
Import objects from file
Expected behavior
Undoing the move/change of the object.
Instead it just deletes all objects.
Desktop (please complete the following information):
The text was updated successfully, but these errors were encountered: