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KB model: Boardsource Unicorne
OS: Windows 11 23H2
Software version: QMK latest, pulled from Github @ 2024-03-05 18:29 EST
Build environment: QMK Toolbox
I'm seeing a weird thing happen with my Unicorne (Corne variant running on RPI2040), and I'm not sure what's causing it.
When I enable any of the RGB matrix patterns, they mostly work as expected--mostly. The bit that's off: the pattern acts like the last column on the right-hand board is located on the far left of my left-hand board.
As with many split keyboards, the matrix is defined with the two halves on separate row numbers, to avoid confusion. Left hand uses rows 0-3, right hand uses rows 4-7
This happens on any animated RGB matrix effect, though I'll use the RGB_BAND_VAL effect as an example for clarity's sake.
What I expect to see: a band of color going from left to right column by column, like this:
The screwy thing is that reactive layouts like TYPING_HEATMAP and the SOLID_REACTIVE set trigger their waves at the correct key location, while still displaying this weird wrapped-around boundary behavior for propagation.
Furthermore, the static ALPHA_MODS pattern doesn't seem to do this, it correctly shows the thumb keys and the outermost columns (column 0 on left board, column 5 on right board) in a different color as expected. Every other pattern behaves this way though, AFAICT. (Hard to tell with the patterns like CYCLE_ALL and BREATHING that play the same animation on every key in sync.)
Ψ QMK Doctor is checking your environment.
Ψ CLI version: 1.1.1
Ψ QMK home: F:/Projects/qmk_firmware
Ψ Detected Windows 10 (10.0.22631).
Ψ QMK MSYS version: 1.7.2
Ψ Userspace enabled: False
Ψ Git branch: melicorne
Ψ Repo version: 0.24.2
Ψ - Latest melicorne: 2024-03-05 16:59:09 +0000 (4443fa8a32) -- Attempt to fix changed files on CI workflow (#23205)
Ψ - Latest upstream/master: 2023-11-17 01:48:24 +0800 (a6521b8521) -- [Doc] Improve converter references (#21801)
Ψ - Latest upstream/develop: None
Ψ - Common ancestor with upstream/master: 2023-11-17 01:48:24 +0800 (a6521b8521) -- [Doc] Improve converter references (#21801)
Ψ - Common ancestor with upstream/develop: None
Ψ All dependencies are installed.
Ψ Found arm-none-eabi-gcc version 10.1.0
Ψ Found avr-gcc version 8.5.0
Ψ Found avrdude version 7.0
Ψ Found dfu-programmer version 0.7.2
Ψ Found dfu-util version 0.11
Ψ Submodules are up to date.
Ψ Submodule status:
Ψ - lib/chibios: 2023-04-15 13:48:04 +0000 -- (11edb1610)
Ψ - lib/chibios-contrib: 2023-11-27 18:15:44 +0100 -- (9d7a7f90)
Ψ - lib/googletest: 2021-06-11 06:37:43 -0700 -- (e2239ee6)
Ψ - lib/lufa: 2022-08-26 12:09:55 +1000 -- (549b97320)
Ψ - lib/vusb: 2022-06-13 09:18:17 +1000 -- (819dbc1)
Ψ - lib/printf: 2022-06-29 23:59:58 +0300 -- (c2e3b4e)
Ψ - lib/pico-sdk: 2023-02-12 20:19:37 +0100 -- (a3398d8)
Ψ - lib/lvgl: 2022-04-11 04:44:53 -0600 -- (e19410f8)
Ψ QMK is ready to go
Is AutoHotKey / Karabiner installed
AutoHotKey (Windows)
Karabiner (macOS)
Other keyboard-related software installed
WinCompose, Microsoft PowerToys Preview
Additional Context
Tested this with both my custom keymap/ruleset and the default, and the same behavior obtains in both places. EEPROM reset and reflash obtains similar results.
The text was updated successfully, but these errors were encountered:
I checked the info.json for this board, and the matrix values were basically copy-pasted from the one in crkbd/rev1. The formatting is a bit screwy, but after parsing what was supposed to go where in terms of X-Y coordinates, nothing seemed to be out of place there.
Describe the Bug
KB model: Boardsource Unicorne
OS: Windows 11 23H2
Software version: QMK latest, pulled from Github @ 2024-03-05 18:29 EST
Build environment: QMK Toolbox
I'm seeing a weird thing happen with my Unicorne (Corne variant running on RPI2040), and I'm not sure what's causing it.
When I enable any of the RGB matrix patterns, they mostly work as expected--mostly. The bit that's off: the pattern acts like the last column on the right-hand board is located on the far left of my left-hand board.
As with many split keyboards, the matrix is defined with the two halves on separate row numbers, to avoid confusion. Left hand uses rows 0-3, right hand uses rows 4-7
This happens on any animated RGB matrix effect, though I'll use the
RGB_BAND_VAL
effect as an example for clarity's sake.What I expect to see: a band of color going from left to right column by column, like this:
What I actually see:
The screwy thing is that reactive layouts like
TYPING_HEATMAP
and theSOLID_REACTIVE
set trigger their waves at the correct key location, while still displaying this weird wrapped-around boundary behavior for propagation.Furthermore, the static
ALPHA_MODS
pattern doesn't seem to do this, it correctly shows the thumb keys and the outermost columns (column 0 on left board, column 5 on right board) in a different color as expected. Every other pattern behaves this way though, AFAICT. (Hard to tell with the patterns likeCYCLE_ALL
andBREATHING
that play the same animation on every key in sync.)Keyboard Used
boardsource/unicorne
Link to product page (if applicable)
https://www.boardsource.xyz/products/unicorne-LP
Operating System
Windows 11 23H2
qmk doctor Output
Is AutoHotKey / Karabiner installed
Other keyboard-related software installed
WinCompose, Microsoft PowerToys Preview
Additional Context
Tested this with both my custom keymap/ruleset and the default, and the same behavior obtains in both places. EEPROM reset and reflash obtains similar results.
The text was updated successfully, but these errors were encountered: