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CHANGELOG.md

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Change Log

Release history on Github: https://github.com/pywavefront/PyWavefront/releases

1.3.3

  • Support objects with one vertex statement

1.3.2

  • Properly handle face lines with unspecified normal index such as 1/2/

1.3.1

  • visualization: objects without lighting will now have their ambient color set using glColor.

1.3.0

  • Textures will now use GL_REPEAT by default (as the specificiation suggests)
  • Added support for parsing texture options in materials. The following options are parsed: blendu, blendv, bm, boost, cc, clamp, imfchan, mm, o, s, t, texres
  • Added options property to Texture class
  • visualization now respect the clamp option. If on the texture will use GL_CLAMP_TO_EDGE. Otherwise GL_REPEAT will be used.
  • All example windows can now be resized

1.2.0

  • Pywavefront is now using pathlib internally. Path instances can also be passed to all parsers.
  • Bug fix: Texture paths in materials should no longer be mangled when containing spaces or special characters. It should always be read exactly as it appears in the file.
  • Texture: file_name property added as a more robust way to get the texture file name without path. This should even work for hard coded windows path on Linux and OS X.
  • Texture: Added find method searching for the exact texture name in a directory and all subdirectories. By default it will search from the obj file's location.
  • Visualization: draw methods now supports lighting_enabled and textures_enabled making the user able to toggle on/off lighting and texturing.
  • Visualization: Now works with NPOT textures (texture whose dimensions are not powers of 2)

1.1.0

  • Fixed an incompatibility issue related to image loading in pyglet 1.4.x
  • Texture instances now store the texture name as they appear in the material and an optional path parameter that represents the absolute path to the texture.
  • Removed dead code related related to python 2/3 compatibility

1.0.5

  • Visualization module should enable depth testing by default. This is what most people need.

1.0.4

  • Faces with undefined texture coordinates will fall back to uv index 0

1.0.3

  • Fix vertex format exceptions - PR #86

1.0.2

  • Fix two parsing IndexErrors - PR #84

1.0.1

  • Release only for Python3, not universal - Fixes #79

1.0.0

  • Use Python 3.4 on CI server - PR #78
  • Switch to Python 3.4+ - PR #77
  • Fix support for earlier py3 versions, which do not support json as bytes - PR #76
  • Add option to retain face data - PR #74

0.4.2

  • Add Python 3.7 support - PR #72
  • Add missing material properties - PR #70
  • Tweak README - PR #68

0.4.1

  • Add Python 3 - PR #65

0.4.0

  • Add binary cache - PR #63
  • Fix handling of negative indices - PR #62
  • Set up logger - PR #60
  • Allow textures to load from anywhere - PR #59

0.3.2

  • Fix README - PR #55
  • Allow users to override material parser - PR #54
  • Allow parser to create missing materials - PR #52
  • Fix pypi markdown, tweak README - PR #51

0.3.1

  • Revamp README - PR #48
  • Fix various bugs - PR #47
  • Cap shininess in visualization - PR #46
  • Support different vertex formats + example - PR #43
  • Detect vertex format, vertex color, and tests - PR #42

0.3.0

  • Run all parser tests for gzip file - PR #40
  • Revamp parser to prepare to support different vertex formats - PR #38
  • Make dir available as instance attribute + tests - PR #33
  • Use setuptools - PR #31

0.2.0

  • Make Pyglet an optional dependency - PR #30
  • Close file descriptor when no longer needed - PR #29
  • Specify the full path for the test files. Remove Pyglet dependency on unit tests - PR #28
  • Use the correct accented "e" character- PR #27
  • Add basic circleci configuration

0.1.7

  • Handle any unimplemented flag and carry on with a warning - PR #21
  • Add support to object-less obj file - PR #23

0.1.6

  • Import .obj without material file - PR #16

0.1.5

  • Support transparency - PR #15

0.1.4

  • Include MANIFEST file - PR #12

0.1.3

  • Replace Pyglet resource with native open() - PR #7
  • Remove UTF-8 encoding/decoding - PR #9
  • Fix issues with parsing resource files - PR #9

0.1.2

  • Update syntax to Python 3 - PR #3
  • Add support for opening .obj files in other directories - PR #5
  • Conform to PEP 8 - PR #5
  • Add support for relative imports - PR #5

0.1.1

  • Add material setters.
  • Add lighting in example.

0.1

  • Initial release.