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Playing with the Magnetised mod allows the slider circle to go out of bound if it moves faster towards the screen edge than it is moved to the cursor by the mod, becoming unhitable This behaviour can be observed for the first hitobject (which is a slider) in this replay:
The new position for hit circles and slider circles should be constrained to the playfield, like it is in the Repel mod. I could fix it in the next few days.
Type
Game behaviour
Bug description
Playing with the Magnetised mod allows the slider circle to go out of bound if it moves faster towards the screen edge than it is moved to the cursor by the mod, becoming unhitable This behaviour can be observed for the first hitobject (which is a slider) in this replay:
Clashgamer24 playing TRF - Survival dAnce no no cry more (Echo49) [Easy] (2024-04-23_16-31).zip or https://osu.ppy.sh/scores/2718170290
Only the first hitobject (slider) of the replay is relevant.
Beatmap: https://osu.ppy.sh/beatmapsets/118#osu/257
The new position for hit circles and slider circles should be constrained to the playfield, like it is in the Repel mod. I could fix it in the next few days.
Screenshots or videos
No response
Version
2024.412.1-lazer
Logs
These logs are not related to setting the score above.
compressed-logs.zip
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