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Setting the world scale breaks arcade physics #31

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oxysoft opened this issue Apr 4, 2015 · 1 comment
Open

Setting the world scale breaks arcade physics #31

oxysoft opened this issue Apr 4, 2015 · 1 comment

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@oxysoft
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oxysoft commented Apr 4, 2015

Create method

game.world.scale.set(1.05, 1.05);
game.physics.startSystem(Physics.ARCADE);

somewhere in constructor of class which extends Sprite

game.physics.enable(this, Physics.ARCADE, true);

Results in the following https://gfycat.com/AggressiveBasicDungbeetle

@oxysoft
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oxysoft commented Apr 11, 2015

Any update on this?

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