diff --git a/example/index.html b/example/index.html
index 2aab3a6..c698901 100644
--- a/example/index.html
+++ b/example/index.html
@@ -16,8 +16,8 @@
-
+
diff --git a/example/main.dart b/example/main.dart
index 072c0aa..16353f0 100644
--- a/example/main.dart
+++ b/example/main.dart
@@ -155,23 +155,23 @@ main() {
Game game = new Game(800, 480, WEBGL, '');
- //dom.SelectElement select = dom.document.getElementById("examples") as dom.SelectElement;
- //for (String key in examples.keys) {
- // game.state.add(key, examples[key]);
- //dom.OptionElement option = new dom.OptionElement();
- //option.text = key;
- //select.children.add(option);
- //}
+ dom.SelectElement select = dom.document.getElementById("examples") as dom.SelectElement;
+ for (String key in examples.keys) {
+ game.state.add(key, examples[key]);
+ dom.OptionElement option = new dom.OptionElement();
+ option.text = key;
+ select.children.add(option);
+ }
//
- //select.onChange.listen((dom.Event e) {
- //game.state.start(select.children[select.selectedIndex].text);
- //});
- print("start 1");
- game.state.add("games_02_gemmatch", new games_03_invaders());
- game.state.start("games_02_gemmatch");
+ select.onChange.listen((dom.Event e) {
+ game.state.start(select.children[select.selectedIndex].text);
+ });
+ //print("start 1");
+ //game.state.add("games_02_gemmatch", new games_03_invaders());
+ game.state.start("basic_01_load_an_image");
//game.canvas.style.cursor = "pointer";
- game.boot();
- print("start");
+ //game.boot();
+ //print("start");
}