diff --git a/example/index.html b/example/index.html index 2aab3a6..c698901 100644 --- a/example/index.html +++ b/example/index.html @@ -16,8 +16,8 @@ - + diff --git a/example/main.dart b/example/main.dart index 072c0aa..16353f0 100644 --- a/example/main.dart +++ b/example/main.dart @@ -155,23 +155,23 @@ main() { Game game = new Game(800, 480, WEBGL, ''); - //dom.SelectElement select = dom.document.getElementById("examples") as dom.SelectElement; - //for (String key in examples.keys) { - // game.state.add(key, examples[key]); - //dom.OptionElement option = new dom.OptionElement(); - //option.text = key; - //select.children.add(option); - //} + dom.SelectElement select = dom.document.getElementById("examples") as dom.SelectElement; + for (String key in examples.keys) { + game.state.add(key, examples[key]); + dom.OptionElement option = new dom.OptionElement(); + option.text = key; + select.children.add(option); + } // - //select.onChange.listen((dom.Event e) { - //game.state.start(select.children[select.selectedIndex].text); - //}); - print("start 1"); - game.state.add("games_02_gemmatch", new games_03_invaders()); - game.state.start("games_02_gemmatch"); + select.onChange.listen((dom.Event e) { + game.state.start(select.children[select.selectedIndex].text); + }); + //print("start 1"); + //game.state.add("games_02_gemmatch", new games_03_invaders()); + game.state.start("basic_01_load_an_image"); //game.canvas.style.cursor = "pointer"; - game.boot(); - print("start"); + //game.boot(); + //print("start"); }