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Releases: pixijs/pixi-gl-core
Releases · pixijs/pixi-gl-core
v1.1.4
v1.1.3
v2.0.0-alpha
Fixed
This is a temporary fix for PixiJS v5. Eventually we are going to get rid of pixi-gl-core, but in the meantime we needed a module declaration that was not going to stomp over Rollup declaration. ccbb3f6
In this version, window.PIXI.glCore
is not defined. Instead, module is exported to window.pixiGlCore
v1.1.2
1.1.0
Fixed
- Fixes the documentation
Changed
- Moved
setPrecision
check toglShader
#22 - Added
attributeLocations
toglShader
constructor. This allows us to control the locations of the attributes manually rather than relying on WebGL to assign in an arbitrary order. #22 glShader
now keeps a reference of the generated uniformData. Turns out its quite useful! #22- modified the
VertexArrayObject
so that the index buffer is optional. If it not provided thenglDrawArrays
will be used instead ofglDrawElements
. Will be handy for particle systems and non indexed geometry. #22 - Dev minor tweaks #25
1.0.2
Changes
- Updated documentation, added stubs for
pixi.gl.shader
methods "main"
field in package.json now points tosrc/index.js
, so that it can be used to build against (issues browserifying the browserified file)