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Bodies do not rotate on collisions unless density is specified in fixture definition #139

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ElnuDev opened this issue Aug 3, 2020 · 2 comments

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@ElnuDev
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ElnuDev commented Aug 3, 2020

No description provided.

@barrybecker4
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Is this a feature or a bug? If it is a feature, it should be documented. What is the default density if it is not specified?

@shakiba
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shakiba commented Aug 23, 2023

This was already mentioned in Box2D documentation that dynamic body needs density, it is ported here.

We probably can improve docs and make it more clear.

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