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Split Photon into components. #211

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JoshPiper opened this issue Apr 1, 2023 · 0 comments
Open

Split Photon into components. #211

JoshPiper opened this issue Apr 1, 2023 · 0 comments

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@JoshPiper
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Currently, Photon operates as a sprawling mess, with multiple layers falling over each-other. Instead, this should be split into (provisionally) 4 components:

  • Core, containing shared libraries (AllVehicles, libraries, abstractions, etc)
  • Renderer, containing lighting and bloom renderers.
  • VL / PI, containing standard lighting.
  • EMV(U), containing emergency lighting and sirens.
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