/
GlStreamInterface.kt
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/
GlStreamInterface.kt
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/*
* Copyright (C) 2023 pedroSG94.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.pedro.library.view
import android.content.Context
import android.graphics.Point
import android.graphics.SurfaceTexture
import android.graphics.SurfaceTexture.OnFrameAvailableListener
import android.os.Build
import android.view.Surface
import androidx.annotation.RequiresApi
import com.pedro.common.secureSubmit
import com.pedro.encoder.input.gl.FilterAction
import com.pedro.encoder.input.gl.SurfaceManager
import com.pedro.encoder.input.gl.render.MainRender
import com.pedro.encoder.input.gl.render.filters.BaseFilterRender
import com.pedro.encoder.input.gl.render.filters.NoFilterRender
import com.pedro.encoder.input.video.FpsLimiter
import com.pedro.encoder.utils.gl.AspectRatioMode
import com.pedro.encoder.utils.gl.GlUtil
import com.pedro.library.util.Filter
import com.pedro.library.util.SensorRotationManager
import java.util.concurrent.BlockingQueue
import java.util.concurrent.ExecutorService
import java.util.concurrent.Executors
import java.util.concurrent.LinkedBlockingQueue
import java.util.concurrent.atomic.AtomicBoolean
/**
* Created by pedro on 14/3/22.
*/
@RequiresApi(api = Build.VERSION_CODES.JELLY_BEAN_MR2)
class GlStreamInterface(private val context: Context): OnFrameAvailableListener, GlInterface {
private var takePhotoCallback: TakePhotoCallback? = null
private val running = AtomicBoolean(false)
private val surfaceManager = SurfaceManager()
private val surfaceManagerEncoder = SurfaceManager()
private val surfaceManagerPhoto = SurfaceManager()
private val surfaceManagerPreview = SurfaceManager()
private val mainRender = MainRender()
private var encoderWidth = 0
private var encoderHeight = 0
private var streamOrientation = 0
private var previewWidth = 0
private var previewHeight = 0
private var previewOrientation = 0
private var isPortrait = false
private var orientationForced = OrientationForced.NONE
private val filterQueue: BlockingQueue<Filter> = LinkedBlockingQueue()
private var muteVideo = false
private var isPreviewHorizontalFlip: Boolean = false
private var isPreviewVerticalFlip = false
private var isStreamHorizontalFlip = false
private var isStreamVerticalFlip = false
private var aspectRatioMode = AspectRatioMode.Adjust
private var executor: ExecutorService? = null
private val fpsLimiter = FpsLimiter()
private val forceRender = ForceRenderer()
var autoHandleOrientation = false
private val sensorRotationManager = SensorRotationManager(context, true, true) { orientation, isPortrait ->
if (autoHandleOrientation) {
setCameraOrientation(orientation)
this.isPortrait = isPortrait
}
}
override fun setEncoderSize(width: Int, height: Int) {
encoderWidth = width
encoderHeight = height
}
override fun getEncoderSize(): Point {
return Point(encoderWidth, encoderHeight)
}
override fun muteVideo() {
muteVideo = true
}
override fun unMuteVideo() {
muteVideo = false
}
override fun isVideoMuted(): Boolean = muteVideo
override fun setForceRender(enabled: Boolean, fps: Int) {
forceRender.setEnabled(enabled, fps)
}
override fun setForceRender(enabled: Boolean) {
setForceRender(enabled, 5)
}
override fun isRunning(): Boolean = running.get()
override fun getSurfaceTexture(): SurfaceTexture {
return mainRender.getSurfaceTexture()
}
override fun getSurface(): Surface {
return mainRender.getSurface()
}
override fun addMediaCodecSurface(surface: Surface) {
executor?.secureSubmit {
if (surfaceManager.isReady) {
surfaceManagerEncoder.release()
surfaceManagerEncoder.eglSetup(surface, surfaceManager)
}
}
}
override fun removeMediaCodecSurface() {
executor?.secureSubmit {
surfaceManagerEncoder.release()
}
}
override fun takePhoto(takePhotoCallback: TakePhotoCallback?) {
this.takePhotoCallback = takePhotoCallback
}
override fun start() {
executor = Executors.newSingleThreadExecutor()
executor?.secureSubmit {
surfaceManager.release()
surfaceManager.eglSetup()
surfaceManager.makeCurrent()
mainRender.initGl(context, encoderWidth, encoderHeight, encoderWidth, encoderHeight)
surfaceManagerPhoto.release()
surfaceManagerPhoto.eglSetup(encoderWidth, encoderHeight, surfaceManager)
running.set(true)
mainRender.getSurfaceTexture().setOnFrameAvailableListener(this)
forceRender.start { executor?.execute { draw(true) } }
if (autoHandleOrientation) sensorRotationManager.start()
}
}
override fun stop() {
running.set(false)
executor?.secureSubmit {
forceRender.stop()
sensorRotationManager.stop()
surfaceManagerPhoto.release()
surfaceManagerEncoder.release()
surfaceManager.release()
mainRender.release()
executor?.shutdownNow()
executor = null
}
}
private fun draw(forced: Boolean) {
if (!isRunning || fpsLimiter.limitFPS()) return
if (!forced) forceRender.frameAvailable()
if (surfaceManager.isReady && mainRender.isReady()) {
surfaceManager.makeCurrent()
mainRender.updateFrame()
mainRender.drawOffScreen()
surfaceManager.swapBuffer()
}
if (!filterQueue.isEmpty() && mainRender.isReady()) {
try {
val filter = filterQueue.take()
mainRender.setFilterAction(filter.filterAction, filter.position, filter.baseFilterRender)
} catch (e: InterruptedException) {
Thread.currentThread().interrupt()
return
}
}
val orientation = when (orientationForced) {
OrientationForced.PORTRAIT -> true
OrientationForced.LANDSCAPE -> false
OrientationForced.NONE -> isPortrait
}
// render VideoEncoder (stream and record)
if (surfaceManagerEncoder.isReady && mainRender.isReady()) {
val w = if (muteVideo) 0 else encoderWidth
val h = if (muteVideo) 0 else encoderHeight
surfaceManagerEncoder.makeCurrent()
mainRender.drawScreenEncoder(w, h, orientation, streamOrientation,
isStreamVerticalFlip, isStreamHorizontalFlip)
surfaceManagerEncoder.swapBuffer()
}
//render surface photo if request photo
if (takePhotoCallback != null && surfaceManagerPhoto.isReady && mainRender.isReady()) {
surfaceManagerPhoto.makeCurrent()
mainRender.drawScreen(encoderWidth, encoderHeight, AspectRatioMode.NONE,
streamOrientation, isStreamVerticalFlip, isStreamHorizontalFlip)
takePhotoCallback?.onTakePhoto(GlUtil.getBitmap(encoderWidth, encoderHeight))
takePhotoCallback = null
surfaceManagerPhoto.swapBuffer()
}
// render preview
if (surfaceManagerPreview.isReady && mainRender.isReady()) {
val w = if (previewWidth == 0) encoderWidth else previewWidth
val h = if (previewHeight == 0) encoderHeight else previewHeight
surfaceManagerPreview.makeCurrent()
mainRender.drawScreenPreview(w, h, orientation, aspectRatioMode, previewOrientation,
isPreviewVerticalFlip, isPreviewHorizontalFlip)
surfaceManagerPreview.swapBuffer()
}
}
override fun onFrameAvailable(surfaceTexture: SurfaceTexture?) {
if (!isRunning) return
executor?.execute { draw(false) }
}
fun forceOrientation(forced: OrientationForced) {
this.orientationForced = forced
}
fun attachPreview(surface: Surface) {
executor?.secureSubmit {
if (surfaceManager.isReady) {
surfaceManagerPreview.release()
surfaceManagerPreview.eglSetup(surface, surfaceManager)
}
}
}
fun deAttachPreview() {
executor?.secureSubmit {
surfaceManagerPreview.release()
}
}
override fun setStreamRotation(orientation: Int) {
this.streamOrientation = orientation
}
fun setPreviewResolution(width: Int, height: Int) {
this.previewWidth = width
this.previewHeight = height
}
fun setIsPortrait(isPortrait: Boolean) {
this.isPortrait = isPortrait
}
fun setPreviewRotation(orientation: Int) {
this.previewOrientation = orientation
}
fun setCameraOrientation(orientation: Int) {
mainRender.setCameraRotation(orientation)
}
override fun setFilter(filterPosition: Int, baseFilterRender: BaseFilterRender) {
filterQueue.add(Filter(FilterAction.SET_INDEX, filterPosition, baseFilterRender))
}
override fun addFilter(baseFilterRender: BaseFilterRender) {
filterQueue.add(Filter(FilterAction.ADD, 0, baseFilterRender))
}
override fun addFilter(filterPosition: Int, baseFilterRender: BaseFilterRender) {
filterQueue.add(Filter(FilterAction.ADD_INDEX, filterPosition, baseFilterRender))
}
override fun clearFilters() {
filterQueue.add(Filter(FilterAction.CLEAR, 0, NoFilterRender()))
}
override fun removeFilter(filterPosition: Int) {
filterQueue.add(Filter(FilterAction.REMOVE_INDEX, filterPosition, NoFilterRender()))
}
override fun removeFilter(baseFilterRender: BaseFilterRender) {
filterQueue.add(Filter(FilterAction.REMOVE, 0, baseFilterRender))
}
override fun filtersCount(): Int {
return mainRender.filtersCount()
}
override fun setRotation(rotation: Int) {
mainRender.setCameraRotation(rotation)
}
override fun forceFpsLimit(fps: Int) {
fpsLimiter.setFPS(fps)
}
override fun setIsStreamHorizontalFlip(flip: Boolean) {
isStreamHorizontalFlip = flip
}
override fun setIsStreamVerticalFlip(flip: Boolean) {
isStreamVerticalFlip = flip
}
override fun setIsPreviewHorizontalFlip(flip: Boolean) {
isPreviewHorizontalFlip = flip
}
override fun setIsPreviewVerticalFlip(flip: Boolean) {
isPreviewVerticalFlip = flip
}
override fun setFilter(baseFilterRender: BaseFilterRender) {
filterQueue.add(Filter(FilterAction.SET, 0, baseFilterRender))
}
fun setAspectRatioMode(aspectRatioMode: AspectRatioMode) {
this.aspectRatioMode = aspectRatioMode
}
}