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Render Texture Quads #155

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nhurde opened this issue May 16, 2024 · 2 comments
Closed

Render Texture Quads #155

nhurde opened this issue May 16, 2024 · 2 comments

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@nhurde
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nhurde commented May 16, 2024

This implementation will be nearly 1:1 for Sprite/Animation Render Texture Quads, the main difference is that it can or not accept a sub-rectangle or kept null for the full width of the texture.

Texture target may not need to be changed since it's rendering the texture itself.

@nhurde nhurde added this to the Spring 2024 milestone May 16, 2024
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nhurde commented May 17, 2024

Merged via #159

Module implementations would be next.

@nhurde nhurde closed this as completed May 17, 2024
@nhurde nhurde reopened this May 17, 2024
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nhurde commented May 17, 2024

Re-opened issue. Should just rename the overloaded function to render_tex_quad_clipped for the clipped version. render_tex_quad existed already, was mistakenly looking for render_quad signature to be more of a 1:1 with sprite, but function names can differ.

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