Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Object visual scripting - Module Nodes #129

Open
nhurde opened this issue May 3, 2024 · 1 comment
Open

Object visual scripting - Module Nodes #129

nhurde opened this issue May 3, 2024 · 1 comment
Milestone

Comments

@nhurde
Copy link
Contributor

nhurde commented May 3, 2024

Implement visual scripting for objects that attempts to trans pile to C++ code.

If compiler has an error have a separate tab that can be read to be fixed and/or uploaded as a GitHub issue.

Again, not super priority; but can help with those unfamiliar with C++ and would still like to use engine.

C++ compiler will still need to be installed to use.

@nhurde
Copy link
Contributor Author

nhurde commented May 4, 2024

Moving to Winter 2024 as not priority for engine, but will be a useful feature.

@nhurde nhurde added this to the Winter 2024 milestone May 4, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
Status: 📋 Backlog (Secondary )
Development

No branches or pull requests

1 participant