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This will be an alternative to the two natively supported collision systems and should be made via a module/inheritance of the "Brute-Force" collision checker.
This should give users a third choice to brute force or spatial collisions in scenes.
The text was updated successfully, but these errors were encountered:
Priority:
By 2025
This will be an alternative to the two natively supported collision systems and should be made via a module/inheritance of the "Brute-Force" collision checker.
This should give users a third choice to brute force or spatial collisions in scenes.
The text was updated successfully, but these errors were encountered: