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The list may continue, but these will be all Booleans and activated on collision.
-solid (objects 's physics / speed is affected)
-destructive (destroys other objects that are destructible)
-destructible (destroyed by objects that are destructive)
-bouncy (when it hits a solid or another object it changes direction in a random matter similar to breakout)
More to come but can be added via other issues. In editor these can be implemented via checkboxes.
Properties can be inherited, but also changed on child classes and/or scene editor.
The text was updated successfully, but these errors were encountered:
nhurde
changed the title
Add autobehaviors for game objects
Add auto behaviors for game objects collisions
May 3, 2024
The list may continue, but these will be all Booleans and activated on collision.
-solid (objects 's physics / speed is affected)
-destructive (destroys other objects that are destructible)
-destructible (destroyed by objects that are destructive)
-bouncy (when it hits a solid or another object it changes direction in a random matter similar to breakout)
More to come but can be added via other issues. In editor these can be implemented via checkboxes.
Properties can be inherited, but also changed on child classes and/or scene editor.
The text was updated successfully, but these errors were encountered: