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Implement Collision properties for objects #125

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nhurde opened this issue May 3, 2024 · 1 comment
Open

Implement Collision properties for objects #125

nhurde opened this issue May 3, 2024 · 1 comment
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@nhurde
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nhurde commented May 3, 2024

In order to further optimize any of the collision modules it will be best to implement a few key variables to determine if the object should even be checked against any or all objects.

Using snake_case give the following booleans and/or int values to the following:

-object_collides_with_others
-object_collides_with_x_type
-object_is_solid
-object_is_movable
-object_is_static

A few more will be added as needed.

@nhurde nhurde self-assigned this May 4, 2024
@nhurde nhurde added this to the Spring 2024 milestone May 4, 2024
@nhurde
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nhurde commented May 4, 2024

Spring 2024 priority.

@nhurde nhurde modified the milestones: Spring 2024, Summer 2024 Jun 2, 2024
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