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Moving around the cursor causes the screen to flash blue, a markedly different effect from the expected behavior. Any ideas how I can fix this, asides from removing the u_mouse variable completely?
The text was updated successfully, but these errors were encountered:
Hey everyone, I have the following shader:
https://glslsandbox.com/e#81208.1
It responds to mouse movement smoothly.
However, the same shader using glslsandbox:
https://shaders-threejs.glitch.me
Moving around the cursor causes the screen to flash blue, a markedly different effect from the expected behavior. Any ideas how I can fix this, asides from removing the u_mouse variable completely?
The text was updated successfully, but these errors were encountered: