Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

GL Canvas Back to MediaStream results in black frames. #70

Open
ssshake opened this issue Apr 7, 2021 · 0 comments
Open

GL Canvas Back to MediaStream results in black frames. #70

ssshake opened this issue Apr 7, 2021 · 0 comments

Comments

@ssshake
Copy link

ssshake commented Apr 7, 2021

Hello I am trying to convert the canvas back to a media stream so that I can send it over webrtc. I am calling .captureStream() on the canvas which I passed into new GlslCanvas(canvas).

However every frame is black. Any idea why? Do I need to perform some intermediary step?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant