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2023.3.0 - Relative Translation- incorrect 'relative' axis? #1829

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Keebler750 opened this issue Mar 31, 2024 Discussed in #1805 · 0 comments
Open

2023.3.0 - Relative Translation- incorrect 'relative' axis? #1829

Keebler750 opened this issue Mar 31, 2024 Discussed in #1805 · 0 comments

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@Keebler750
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Keebler750 commented Mar 31, 2024

Discussed in #1805

Originally posted by Keebler750 February 11, 2024
[[POST number 2 in [DISCUSSION](url) may be a better description of general issue]]
I'm LOVING the stability of tracking now that I'm using this setup, but there doesn't appear to be any documentation for the rather cryptic RT parameters and I'm having a tough time troubleshooting.

I have to ask - what is 'relative translation' supposed to be relative to?

When using the native Tobii apps, relative translation is relative to the current view angle so that when you look to the side and move forward, your ingame view moves toward the view vector.

When using OpenTrack, the translations appear relative to the nose of the aircraft no matter what I try to do. When I look to the side and move my head forward as above, you can see the camera shifting toward the front of the plane, not toward the view vector.

Is this a setup problem on my end, or is this a known bug?

INPUT: Tobii Eye Tracker
OUTPUT: freetrack 2.0 enhanced; Track IR disabled.
FILTER: Hamilton
(Tobii Game Hub exited in System Tray)

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