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Texture.cs class loads Textures upside down #33

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Journeyman1337 opened this issue Mar 27, 2020 · 0 comments
Open

Texture.cs class loads Textures upside down #33

Journeyman1337 opened this issue Mar 27, 2020 · 0 comments

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@Journeyman1337
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OpenGL loads textures upside down by default, and the Texture.cs texture is not flipped before it is loaded. When you run the application this causes the textures to be rendered upside down.

Putting this on line 27 should fix this problem:

image.RotateFlip(RotateFlipType.RotateNoneFlipY);

@Journeyman1337 Journeyman1337 changed the title Texture.cs class loads image upside down Texture.cs class loads Textures upside down Mar 27, 2020
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