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Describe the bug
When using WebGLBaseTileLayerRenderer there is flickering if trying to use source keys to update dimensions smoothly like in the wmts-dimensions example. This is caused by tileRepresentationCache caching based on source key firstly, and secondly because WebGLBaseTileLayerRenderer does not use interimTiles correctly.
This bug report i think reports the same as #15310, but since it was closed I want to reopen it since i have proposed a fix in #15596.
Describe the bug
When using
WebGLBaseTileLayerRenderer
there is flickering if trying to use source keys to update dimensions smoothly like in the wmts-dimensions example. This is caused bytileRepresentationCache
caching based on source key firstly, and secondly because WebGLBaseTileLayerRenderer does not useinterimTiles
correctly.This bug report i think reports the same as #15310, but since it was closed I want to reopen it since i have proposed a fix in #15596.
To Reproduce
Steps to reproduce the behavior:
npm run serve-examples
Expected behavior
Same behaviour as localhost/examples/wmts-dimensions and change threshold
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