Skip to content
This repository has been archived by the owner on Apr 28, 2022. It is now read-only.

Can't connect to iTunes Store #126

Open
usmanarshad12 opened this issue Jun 20, 2019 · 1 comment
Open

Can't connect to iTunes Store #126

usmanarshad12 opened this issue Jun 20, 2019 · 1 comment

Comments

@usmanarshad12
Copy link

This is what the Xcode give me when I hit the button

inside purchase
InAppBtn:PurchaseCall(String)
UnityEngine.Events.UnityEvent:Invoke()
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
UnityEngine.EventSystems.StandaloneInputModule:Process()

(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/Debug.bindings.h Line: 43)

inside purchase condition
InAppBtn:PurchaseCall(String)
UnityEngine.Events.UnityEvent:Invoke()
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
UnityEngine.EventSystems.StandaloneInputModule:Process()

(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/Debug.bindings.h Line: 43)

Here
OnePF.OpenIAB:purchaseProduct(String, String)
UnityEngine.Events.UnityEvent:Invoke()
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
UnityEngine.EventSystems.StandaloneInputModule:Process()

(Filename: /Users/builduser/buildslave/unity/build/Runtime/Export/Debug.bindings.h Line: 43)

purchaseFailedEvent: Cannot connect to iTunes Store
InAppBtn:purchaseFailedEvent(Int32, String)

@NguyenVietPhu2207
Copy link

Hello, have you resolve this issue yet? I'm encountering this problem now and can't find out the reason of this for many days.

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
None yet
Development

No branches or pull requests

2 participants