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Weird behaviour with airborn attacks #392

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Snafulator opened this issue Jul 7, 2021 · 0 comments
Open

Weird behaviour with airborn attacks #392

Snafulator opened this issue Jul 7, 2021 · 0 comments
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@Snafulator
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So i've noticed a couple of weird bugs when AI fight.

They can initiate dive attacks while airborn (jaguar leap, katana/thorn skip) which sends them skyhigh.

Also, on one occasion i noticed the gargoyle jump grab wigged out and animated from the ground. This might be a harder one to reproduce.

@katajakasa katajakasa added the bug label Aug 15, 2021
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