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Multi-Agent Environments for Crowd/Predator-Prey Simulations and Melee/Ranged Combat #59

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kayuksel opened this issue Jan 30, 2023 · 0 comments

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@kayuksel
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Hello again,

I hope that you're doing well.

I am creating some multi-agent RL environments, as mentioned in the title, and got interesting results for the crowd and predator-prey simulations where in the latter, there is a game-theoretic relationship in-between.

Here is the outcome of predator-prey: https://www.linkedin.com/feed/update/urn:li:activity:7023631787763355648/
The source codes for those various simulations are available here: https://github.com/kayuksel/multi-rl-crowd-sim

I am also working on more interesting self-play army simulations with the same logic. I am writing to invite you to collaborate as I am working alone on this hobby project of mine, and maybe integrating them to evotorch.

(I am also planning to finish a competitive multi-agent closed-market auction environment later.)

Sincerely,
Kamer

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