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What is the meaning of the Max Force slider? #40
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As explained in the wiki
Think of it as how much in sim force is mapped to the maximum level of torque you've got your wheel base configured to output. So a max force of 30nm means that when the sim wants to output 30nm of ffb it'll be mapped to 100% of the torque available at your wheel base. Therefore, a higher max force will result in "weaker" ffb. Say you have max force set to 60nm that same 30nm in the sim will be mapped to only 50% of the torque at your wheel base. For what it's worth, the setting in iRacing works the same way. |
Ok, now I understand it, this means that the maximum Nm the wheel can give will be mapped to the Max Force that you set, and this is specific for every car. The problem that I see is that Max Force is specific to every car but not specified, so how can I know what is the value? BTW, is the value of the clipping from 0 to 1 or from 0 to 100? and is the unit of measure % or Nm? |
The best way to work on this is to enable "Use car specific settings?" "How to know what value to use" is by personal feel and trial and error. Also remember that you can change the slider whilst driving the car. For example you can drive for a few corners or laps and immediately decide that the feedback is not enough or too much. irFFB keeps its settings in an irFFB.ini file in the root of the documents folder of your user login. Hope this assists you. |
I don't understand the meaning of this slider, and it is totally counterintuitive, the bigger the value, the stronger your wheel will react.
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