Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

TerrainData objects do not get their dependencies mapped #460

Open
8 tasks
Monsoonexe opened this issue Dec 21, 2023 · 2 comments
Open
8 tasks

TerrainData objects do not get their dependencies mapped #460

Monsoonexe opened this issue Dec 21, 2023 · 2 comments
Assignees
Labels
AssetManagement Service : AssetManagement feature Issue type : Feature request no-issue-activity

Comments

@Monsoonexe
Copy link

Monsoonexe commented Dec 21, 2023

Service

  • WebView
  • [X ] AssetManagement
  • Communicator
  • LogViewer
  • Manager
  • UI
  • Profiler
  • Adapter
  • DLST

Version

1.2.2

Development Environment

Unity 2019.4.40 LTS

Current Behavior

Objects that are referenced by TerrainData unity objects do NOT get mapped by the Asset Map.

Expected Behavior

Objects that are referenced by TerrainData unity objects DO get mapped by the Asset Map. Meaning prefabs in the 'trees' list, and materials used.

@Monsoonexe Monsoonexe added the feature Issue type : Feature request label Dec 21, 2023
@smflt-nhn smflt-nhn self-assigned this Dec 21, 2023
@smflt-nhn smflt-nhn added the AssetManagement Service : AssetManagement label Dec 21, 2023
@Monsoonexe
Copy link
Author

This is actually a 1-line fix. If this feature is desired, I could make a pull request for it.

Copy link

Stale issue. Please check this issue.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
AssetManagement Service : AssetManagement feature Issue type : Feature request no-issue-activity
Projects
None yet
Development

No branches or pull requests

2 participants