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1.2.2
Unity 2019.4.40 LTS
Objects that are referenced by TerrainData unity objects do NOT get mapped by the Asset Map.
Objects that are referenced by TerrainData unity objects DO get mapped by the Asset Map. Meaning prefabs in the 'trees' list, and materials used.
The text was updated successfully, but these errors were encountered:
This is actually a 1-line fix. If this feature is desired, I could make a pull request for it.
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Stale issue. Please check this issue.
smflt-nhn
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Service
Version
1.2.2
Development Environment
Unity 2019.4.40 LTS
Current Behavior
Objects that are referenced by TerrainData unity objects do NOT get mapped by the Asset Map.
Expected Behavior
Objects that are referenced by TerrainData unity objects DO get mapped by the Asset Map. Meaning prefabs in the 'trees' list, and materials used.
The text was updated successfully, but these errors were encountered: