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Hi, I saw this line about coord frame conversion in splatfacto https://github.com/nerfstudio-project/nerfstudio/blob/fba4aa990342b019bb854da88cde3081b33a7f58/nerfstudio/models/splatfacto.py#L680
this seems the conversion btw opencv and opengl, but why it is applied there? and what is gsplat convention in the comment above this line.
gsplat convention
thanks!
The text was updated successfully, but these errors were encountered:
This is because nerfstudio uses the Blender / OpenGL convention, but gsplat uses OpenCV!
Sorry, something went wrong.
okay convert back again...
if I use colmap dataparser in nerfstudio for splatfacto, I should set assume_colmap_world_coordinate_convention=False and orientation_method=none?
assume_colmap_world_coordinate_convention=False
orientation_method=none
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Hi, I saw this line about coord frame conversion in splatfacto https://github.com/nerfstudio-project/nerfstudio/blob/fba4aa990342b019bb854da88cde3081b33a7f58/nerfstudio/models/splatfacto.py#L680
this seems the conversion btw opencv and opengl, but why it is applied there? and what is
gsplat convention
in the comment above this line.thanks!
The text was updated successfully, but these errors were encountered: