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When using the camera2 engine, leakCanary will report a memory leak when destroying the fragment or activity, although it can be released later, is there any good solution?
The text was updated successfully, but these errors were encountered:
When using the camera2 engine, leakCanary will report a memory leak when destroying the fragment or activity, although it can be released later, is there any good solution?
The text was updated successfully, but these errors were encountered: