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directx-shader-compiler
A compiler for HLSL to DXIL (DirectX Intermediate Language).
https://github.com/microsoft/DirectXShaderCompiler
No response
yes
The text was updated successfully, but these errors were encountered:
The directx-shader-compiler (dxc.exe) is required for some DirectX 12.0 based things such as DirectXTK12.
I have a package at: https://raw.githubusercontent.com/JPeterMugaas/MINGW-ext-packages/master/mingw-w64-dxc/PKGBUILD but that simply packages the precompiled binaries from GitHub and The DirectXShaderCompiler is open-source.
This serves a different need than the efxc2 package that compiles shaders for DirectX 11 and earlier.
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Package name
directx-shader-compiler
Brief description of package
A compiler for HLSL to DXIL (DirectX Intermediate Language).
URL for package's homepage
https://github.com/microsoft/DirectXShaderCompiler
Provide a basic test case to validate the package's functionality.
No response
MINGW environments where you need the package
Are you willing to submit a PR?
yes
The text was updated successfully, but these errors were encountered: