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Add directx-shader-compiler #20670

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JPeterMugaas opened this issue Apr 19, 2024 · 1 comment
Open
4 of 6 tasks

Add directx-shader-compiler #20670

JPeterMugaas opened this issue Apr 19, 2024 · 1 comment

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@JPeterMugaas
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Package name

directx-shader-compiler

Brief description of package

A compiler for HLSL to DXIL (DirectX Intermediate Language).

URL for package's homepage

https://github.com/microsoft/DirectXShaderCompiler

Provide a basic test case to validate the package's functionality.

No response

MINGW environments where you need the package

  • MINGW64
  • MINGW32
  • UCRT64
  • CLANG64
  • CLANG32
  • CLANGARM64

Are you willing to submit a PR?

yes

@JPeterMugaas
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The directx-shader-compiler (dxc.exe) is required for some DirectX 12.0 based things such as DirectXTK12.

I have a package at: https://raw.githubusercontent.com/JPeterMugaas/MINGW-ext-packages/master/mingw-w64-dxc/PKGBUILD but that simply packages the precompiled binaries from GitHub and The DirectXShaderCompiler is open-source.

This serves a different need than the efxc2 package that compiles shaders for DirectX 11 and earlier.

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