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Can't display splat on the itowns stage #188
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If you don't add the globe to the scene, is the splat visible then? Also, you shouldn't have to add the code in
Since you're already passing the |
Yeah it might have something to do with both the depth buffer and the scale of the splat scene not matching the scale of the globe. The fact that the splat scene is not visible unless you add the line What is causing the white flickering in the background? Is there any way to remove that? |
Fixed the background flickering. I don't have idea how to fix |
You might be double rendering things, does the globe still render if you don't pass |
Are you talking about GSplats.Viewer? |
Correct, you are currently initializing
Have you tried removing the first parameter: |
I've removed it, but stage began to flicking again |
@mkkellogg I have faced with the same issue like @DanielDLZ. It looks like there is some problems with depthBuffer synchronization. |
Hello!
I tried to place splat on the itowns globe and I can’t understand for what reason, splat is in the children of the scene, everything matches in coordinates, but it’s not on the globe. I would be grateful if you could help me solve this problem.
Codesandbox
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