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I'm experimenting with ScreenBasedGame. I have created a loading screen exactly as described here, with the only difference that I changed the text that gets displayed as follows:
g.drawString("A GTPware game", 32, 32);
Note the space between the first two words. When I launch the game, that space is not there:
The text was updated successfully, but these errors were encountered:
I'm experimenting with ScreenBasedGame. I have created a loading screen exactly as described here, with the only difference that I changed the text that gets displayed as follows:
Note the space between the first two words. When I launch the game, that space is not there:
The text was updated successfully, but these errors were encountered: