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I found it is a little pain to write code about drawing key-frame animation if it have a complex path, say curving, as I need to enter every single geometry point. Is there a specific class that enable devs to define a path which includes geometry data that enable the animation drawing along with those data so that we don't have to hard-code the geometry point one by one.
I did some research about Win2D and Composition and there are several "Path" related classes but I'm not sure whether those are referring the same "Path" as I do since they refer more about drawing the geometry shape.
The text was updated successfully, but these errors were encountered:
Issue Type
[ ] Bug Report
[ ] Feature Request
[ ] Sample request
[ ] Documentation issue or request
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Question
I found it is a little pain to write code about drawing key-frame animation if it have a complex path, say curving, as I need to enter every single geometry point. Is there a specific class that enable devs to define a path which includes geometry data that enable the animation drawing along with those data so that we don't have to hard-code the geometry point one by one.
I did some research about Win2D and Composition and there are several "Path" related classes but I'm not sure whether those are referring the same "Path" as I do since they refer more about drawing the geometry shape.
The text was updated successfully, but these errors were encountered: