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Unity now has an official multiplayer mode, which launches multiple editor instances. This feature is trivially easy to support -- the only issue when using it is that Acoustics attempts to delete the "old" cached ace file, but it's in use. Specifically, this line:
By simply adding a suffix to the file, there's no more conflict. You could even simply expose an option for the user -- SetCachePath() or SetCacheId().
The text was updated successfully, but these errors were encountered:
RyanGarber
changed the title
Support for Multiple Editor Instances (Multiplayer Playmode)
Support for multiple editor instances (Multiplayer Playmode)
Sep 4, 2023
Unity now has an official multiplayer mode, which launches multiple editor instances. This feature is trivially easy to support -- the only issue when using it is that Acoustics attempts to delete the "old" cached ace file, but it's in use. Specifically, this line:
By simply adding a suffix to the file, there's no more conflict. You could even simply expose an option for the user --
SetCachePath()
orSetCacheId()
.The text was updated successfully, but these errors were encountered: