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Unreal Engine Crashing when Switching to Bake Acoustics Tab #177

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apriltmu opened this issue Jun 13, 2023 · 1 comment
Open

Unreal Engine Crashing when Switching to Bake Acoustics Tab #177

apriltmu opened this issue Jun 13, 2023 · 1 comment

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@apriltmu
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It seems like for whatever reason some of the triton dlls aren't being loaded despite not being marked as downloaded from web. We're experiencing this on a singular machine based on the same repo/files. Any thoughts on what could be causing this?

UnrealEngineprojectAcoustics

@NoelCross
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@apriltmu Can you check to see if the initialization routine completed successfully?

if (!TritonPreprocessor_MaterialLibrary_CreateFromFile(TCHAR_TO_ANSI(*filename), &m_Handle))
{
    return false;
}
  • or -

    if (!TritonPreprocessor_MaterialLibrary_CreateFromMaterials(materials.GetData(), materials.Num(), &m_Handle))
    {
    return false;
    }

    It appears that the first call to Triton in GuessMaterialInfoFromGeneralName was commented out probably due to this problem. If you have a min repro project that you can send to us, we can take a look. Maybe there is a bad copy of Triton.Preprocessor.dll in the project and you need to copy the working copy to the instance of the project that isn't working.

Do you have any other modifications made to the plugin code?

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