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@ImGreenWolf thanks for reporting this issue. To avoid this issue, please update the following code in the ProjectAcousticsBakeUI plugin to match the following. Sorry for the inconvenience.
void AAcousticsDebugRenderer::Tick(float deltaSeconds)
{
auto viewport = GEditor->GetActiveViewport();
if (viewport == nullptr)
{
return;
}
auto* client = static_cast<FEditorViewportClient*>(viewport->GetClient());
if (client)
{
auto cameraDir = client->GetViewRotation().Vector();
auto cameraPosition = client->GetViewLocation();
auto cameraFOV = client->ViewFOV;
UpdateCacheAndRender(cameraPosition, cameraDir, cameraFOV);
}
}
Whenever I try to calculate the probe settings, the editor crashes. This is the error I get
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