Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

High Mult at lowest value causes a reverb snowball into a wall of noise (Hall Reverb) #162

Open
Arkforest opened this issue Jul 29, 2023 · 2 comments

Comments

@Arkforest
Copy link

Arkforest commented Jul 29, 2023

I just encountered this issue:

If I set the High Mult knob to its lowest setting with Dragonfly Hall Reverb, after 5 or 10 seconds, a wall of noise just comes at my sound system. The easiest way to reproduce this glitch is with the following configuration:

Size: 60m
Decay: 0.1ms (this is to see the glitch visually on the decaymeter)
High Mult: 0.2x
High Cross: 16000Hz (This one is important for actually getting the wall of sound)

I've also discovered that if there is a cancellation of sound, upon initialising the plugin, the cancellation of sound gives way to the wall of noise.

The attached video demonstrates this glitch pretty well.

dragonglitch2.mp4
@michaelwillis
Copy link
Owner

@Arkforest Thanks for reporting this, I was able to reproduce it on my computer. I'll see what I can do about a fix, but for now just avoid those settings.

@Arkforest
Copy link
Author

@Arkforest Thanks for reporting this, I was able to reproduce it on my computer. I'll see what I can do about a fix, but for now just avoid those settings.

That was quick! Thank you for the advisory.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants