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Issue with Pokemon Alpha Sapphire #35
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I have the same exact issue, with 11.1.0-34E and basehaxx on an old3ds XL. With Pokemon X and Y svdt works fine, with Omega Ruby and Alpha Sapphire it fails to boot and just gives me a white upper screen and yellow lower screen. |
Hi, |
May you try another approach? Like installing pokemon picross and using pikhaxx to load? Some hax have problems under certain circumstances, or so it seems. I've been with custom firmware since it was available for me and works fine trough the homebrew launcher cia, but as I said other wais of loading the hax might have problems. EDIT: It seems the problem lies here: https://www.3dbrew.org/wiki/11.1.0-34#loader "It appears only one function changed in loader: L_140022b8 previously @ L_140022b8. Codebin physical memory randomization was enabled for all of the following titles: USA/EUR "VVVVVV" |
I have the same thing with Luma CFW using AL9H, booting svdt from the Homebrew Launcher cia to access Pokemon Alpha Sapphire save data with 11.1.0-34U on n3DSXL. Yellow bottom screen and black top screen. |
@suloku I'm a noob with this. When you said that an XML file is needed, which file are you talking about? is there a way to write it and make it work? or is something that devs of svdt should do? |
@miniluigi008: if you have CFW just install JKSave Manager CIA, it's far superior and will never give you probelms: https://github.com/J-D-K/JKSM/releases For standard non-custom firmware homebrew (@egamboau): And here's a workaround for ORAS. In any case smealum got a bypass for PASLR (the new protection preventing ORAS save and other game's to be opened via HBL and svdt), so next HBL update should make svdt work again normally with ORAS and the other PASLR games: https://github.com/ihaveamac/9.6-dbgen-xmls/issues/20#issuecomment-251015216 The bypass uses a special JKSM build and the fact that pokemon bank title can access ORAS savedata. You need pokemon bank in your console though. For reference, the list of current games using PASLR (note that Sun and Moon aren't there): Final note: latest Luma CFW disables PASLR, so svdt should work under luma via homebrew launcher cia or any other entrypoint (if you use an updated luma, that is). You would still need the xml files for 9.6+, games, since 9.6+ encryption and PASLR are completely separate things (but both end up in yellow screen); but if you are under custom firmware, you should really switch to JKSaveManager. |
Hello all.
Just need help with my issue. I'm trying to backup my Pokemon saves. When I try to backup my Pokemon Y game, svdt starts and let me copy the game without issue.
However, when I try to backup Pokemon Alpha Saphire, the tool is not booting up. On my lower screen, I can see a yellow color and it stays in that state until the 3DS is rebooted.
Any help with this? I'm using the latest version of svdt, firmware 11.1.0-34. Old 3DS, US version, using Freakyhax. Both games are the cartridge version The saved game load correctly when started.
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