Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Calls to glActiveTexture very slow under 3.1.6 #95

Open
hgomersall opened this issue Feb 22, 2023 · 0 comments
Open

Calls to glActiveTexture very slow under 3.1.6 #95

hgomersall opened this issue Feb 22, 2023 · 0 comments

Comments

@hgomersall
Copy link

There appears to be a regression between 3.1.5 and 3.1.6 that manifests itself in my code in the first instance as calls to glActiveTexture taking a long time to return. This is with a PyQt5 programme in which I render to a QtQuick OpenGL context.

It might not be the only problem - the system falls over before any rendering happens so it's hard to find all possible problems.

Downgrading to 3.1.5 everything works just fine.

Running on Ubuntu 22.04 with Intel graphics.

I'm happy to try things and dig through potential issues to get to the bottom of this.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant