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I would like to know if is posible to make performances of sounds (not the basic sine) like the sound of a flute, or a piano, how we can get this audio synthesis?
I would like to know which is the best way in terms of memory optimization to make this kind of performances, are the mathematical functions?, or transformations of other audio sources?.
Is posible for example to modify sineSource.as to get a sound like a flute?
Thanks by helping :)
The text was updated successfully, but these errors were encountered:
I'd love it if someone could post an example of FM synthesis making a "fat" sound, like a flute or organ or whatever. I've mastered the envelopes to get a shaped tone, but I'd like something thicker.
Hi!
Thanks by this wonderfull library! :)
I would like to know if is posible to make performances of sounds (not the basic sine) like the sound of a flute, or a piano, how we can get this audio synthesis?
I would like to know which is the best way in terms of memory optimization to make this kind of performances, are the mathematical functions?, or transformations of other audio sources?.
Is posible for example to modify sineSource.as to get a sound like a flute?
Thanks by helping :)
The text was updated successfully, but these errors were encountered: