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Performance issues in Chrome #24

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camlowe opened this issue Mar 21, 2018 · 8 comments
Open

Performance issues in Chrome #24

camlowe opened this issue Mar 21, 2018 · 8 comments

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@camlowe
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camlowe commented Mar 21, 2018

Hi there,

I've recently noticed some performance issues with Particles.js in Chrome. I've tested in Firefox with no issues. In chrome the CPU % usage is incredibly high.

It occurs with your example page https://marcbruederlin.github.io/particles.js/. It's quite easy to notice as the particle movement speed is much slower in Chrome.

My details are as follows:
OSX El Capitan - 10.11.6
Chrome Version 65.0.3325.181 (Official Build) (64-bit)

@dcworldwide
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Is this confirmed?

@amandah
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amandah commented Apr 24, 2018

I am also experiencing this issue.

@marcbruederlin
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Sorry I can't reproduce this issue. I tried various environments. Can someone debug this for me?

@5HT2
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5HT2 commented May 26, 2018

I can try on a Yosemite, on monday.

@joshuaiz
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joshuaiz commented Jun 6, 2018

Seeing the same thing using macOS 10.13.4 (High Sierra) with up to 98% CPU usage. Reducing the number of particles and size variations helps but there is a huge amount of memory being required in the JS Heap in the Chrome Performance profiler.

See this image:
screen shot 2018-06-06 at 1 50 03 am

@rubenmendoza
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image
In may case, from 0.3% to 16+ opening the official website.

@camlowe
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camlowe commented Jun 19, 2018

I've updated to macOS 10.13.5 and I'm still seeing this issue in Chrome (67.0.3396.87). Previously it was using 95%+ of the CPU, now it's dropped down to around 45%.

screenshot 2018-06-19 15 35 14

@trivendor
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anybody have ideas how to deal with 'jerky' chrome? I get a stop/start effect in chrome, smooth in Firefox and IE.
thanks

@marcbruederlin marcbruederlin added this to the 3.x.x milestone Dec 31, 2018
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