Releases: mapeditor/tiled
Releases · mapeditor/tiled
Tiled 1.1.5
- Fixed erasing mode of the Terrain Brush
- Fixed crash after editing a template
- Fixed rendering of eye/lock icons in Layers view
- Fixed object index when undoing Move Object to Layer action (#1932)
- Fixed shortcuts for flipping and rotating objects (#1926)
- Fixed dynamic retranslation of tools and tool actions
- Fixed possible crash when undoing/redoing Wang color changes
- Fixed handling of sub-properties in Object Type Editor (#1936)
- Fixed crash when deleting an object right before dragging it (#1933)
- Adjust Wang tile data when tileset column count changes (#1851)
- Improved fill behavior in case of selection on infinite map (#1921)
- Removed ability to hide tile collision objects (#1929)
- Remove tile collision layer along with the last object (#1230)
- JSON plugin: Made the reader more strict about object types (#1922)
- JSON plugin: Added support for Wang sets
Tiled 1.1.4
- Fixed exporting of external tilesets to JSON or TSX formats
- Fixed problem with embedding or exporting tilesets with Wang sets
- Fixed tiles placed by the terrain tool being considered different (#1913)
- Fixed text alignment values appearing at random in Properties view (#1767)
- macOS: Fixed eye/lock icon display in Layers view
- Re-enabled Space for toggling layer visibility
- Migrate properties set on tile collision layer to the tile (#1912)
- Don't reset stamp brush state when pressing Alt
- Automapping: Apply rules to selected area when there is one
- Windows and Linux: Updated builds to Qt 5.10.1
- Linux: Indicate Tiled can open multiple files at once in desktop file
- Lowered the minimum supported version of Qt to 5.5
Tiled 1.1.3
- Fixed crash when removing a tileset referenced by multiple objects
- Fixed crash on paste when it introduced more than one new tileset
- Fixed Invert Selection for non-infinite maps
- Fixed Select All to not select objects on locked layers
- Fixed logic determining the tilesets used by a tile layer
- Fixed copy/paste changing object order (#1896)
- Fixed tileset getting loaded twice when used by the map and a template
- Fixed repainting issues on undo/redo for new maps (#1887)
- JSON plugin: Fixed loading of infinite maps using CSV tile layer format (#1878)
- Linux: Updated AppImage to Qt 5.9.4
- Updated Hungarian, Japanese, Norwegian Bokmål, Portuguese and Ukrainian translations
Tiled 1.1.2
- Fixed possible crash while editing polygons
- Fixed hang when loading map file with empty compressed layer data
- Fixed selection of tile stamp to work on mouse click
- Fixed tools not being up to date on modifier keys after activation
- Fixed "Offset Map" action for infinite maps (#1866)
- Templates view: Keep template centered when resizing view
- Tile Collision Editor: Keep tile centered when resizing view
- Tile Collision Editor: Display tool info text in status bar
- JSON plugin: Fixed reading of infinite maps (#1858)
- libtiled-java: Fixed some bugs (by Henry Wang, #1840)
- libtiled-java: Fixed tile offset value not being considered (by digitalhoax, #1863)
Tiled 1.1.1
- Fixed crash on load for template instances of non-tile objects
- Windows Installer: Include the Qt SVG image plugin
- Linux AppImage: Updated from Qt 5.9.2 to Qt 5.9.3
Tiled 1.1.0
- Added support for infinite maps (by Ketan Gupta, #260)
- Added support for Wang tiles and related tools (by Benjamin Trotter)
- Added support for reusable object templates (by Mohamed Thabet)
- Added working directory setting for custom commands (by Ketan Gupta, #1580)
- Added output of custom commands in Debug Console (by Ketan Gupta, #1552)
- Added autocrop action based on tile layers (by Ketan Gupta, #642)
- Added tool bar with tool-specific actions and settings (by Ketan Gupta, #1084)
- Added shape fill tool for filling rectangles or circles (by Benjamin Trotter, #1272)
- Added option to lock/unlock a layer (by Ketan Gupta, #734)
- Added .xml as possible file extension for TMX files
- Added keyboard shortcut for Save All (by Thomas ten Cate)
- Added actions to remove a segment from polygon or to split a polyline (by Ketan Gupta, #1685)
- Added icon for animation editor in the tileset editor (by Ketan Gupta, #1706)
- Added display of flip bits for hovered tile in status bar (#1707)
- Added ability to capture tiles while using fill tools (#790)
- Added option to have mouse wheel zoom by default (#1472)
- Added tab closing actions to context menu, and close by middle-click (by Justin Jacobs, #1720)
- Added ability to reorder terrain types (by Justin Jacobs, #1603)
- Added a point object for marking locations (by Antoine Gersant, #1325)
- Added 'New Tileset' button when no tileset is opened (by Rhenaud Dubois, #1789)
- Added 'Open File' button when no file opened (by Rhenaud Dubois, #1818)
- Added support for custom input formats and TMX output to the --export-map command-line option
- Added island RPG example based on Beach tileset by finalbossblues
- Added file-related context menu actions to tileset tabs
- Added action to reset to default window layout (by Keshav Sharma, #1794)
- Added support for exporting tilesets, including to Lua format (by Conrad Mercer, #1213)
- Keep object types sorted alphabetically (by Antoine Gersant, #1679)
- Improved polygon node handles and drag behavior
- Fixed %executablepath variable for executables found in PATH (#1648)
- Fixed Delete key to delete selected polygon nodes when appropriate (by Ketan Gupta, #1555)
- Fixed Terrain Brush going wild in some scenarios (#1632)
- Fixed the "Embed in Map" checkbox to be persistent (#1664)
- Fixed crash when saving two new maps using the same file name (#1734)
- Fixed issues caused by paths not being cleaned (#1713)
- Fixed suggested file name for tilesets to match the tileset name (by killerasus, #1783)
- Fixed selection rectangle's shadow offset when zooming (by Antoine Gersant, #1796)
- Fixed save dialog to reopen after heeding the file extension warning (by Antoine Gersant, #1782)
- Fixed potential crash when zooming out too much (#1824)
- Fixed potential crash after deleting object or group layers
- Fixed Object Selection tool clearing selection on double-click
- Enabled building with Qbs on macOS, including the Python plugin (by Jake Petroules)
- Automapping: Don't fail if an input/inputnot layer isn't found
- Automapping: Added a "StrictEmpty" flag to input layers
- GMX plugin: Added support for defining views with objects (by William Taylor, #1621)
- GMX plugin: Added support for setting scale and origin for instances (#1427)
- GMX plugin: Added support for setting the creation code for instances and the map
- GMX plugin: Start counting default tile layer depth from 1000000 (#1814)
- tBIN plugin: Added read/write support for the tBIN map format (by Chase Warrington, #1560)
- libtiled-java: Generate classes from XSD, some fixes and build with Maven (by Mike Thomas, #1637)
- libtiled-java: Added support for manipulating non-consecutive tile IDs in a tileset (by Stéphane Seng)
- Python plugin: Adjusted example scripts to API changes (by spiiin, #1769)
- Flare plugin: Various changes (by Justin Jacobs, #1781)
- TMW plugin: Removed since it is no longer needed
- Updated Dutch, Bulgarian, English, French, German, Korean, Norwegian Bokmål, Spanish and Turkish translations
Tiled 1.0.3
- Fixed crash on reload map (#1659, #1694)
- Fixed possible crash on undo/redo in collision editor (#1695)
- Fixed tile replacement to add tileset when needed (by Mohamed Thabet, #1641)
- Fixed the display of the image source property for tilesets
- Fixed shortcut for 'Copy tile coordinates' (Alt+C) in Portuguese translation (by olueiro)
- JSON plugin: Fixed reading of tileset column count
- JSON plugin: Fixed reading of custom properties on tile collision object group
Tiled 1.0.2
- Added read-only tile and terrain properties in map editor (#1615)
- Fixed Terrains view to display all tilesets with terrain
- Fixed hang when trying to fill with a pasted stamp (#1617, #1624)
- Fixed crash when editing collision when tile image wasn't loaded
- Fixed rendering of tile objects when the image couldn't be loaded
- Fixed rendering of tile object outlines for resized objects
- Fixed labels shown on objects hidden via a group layer
- Fixed updating of label positions when moving a group layer
- GmxPlugin: Fixed tile type inheritance for tile objects
- Restored Ctrl+N shortcut on "New Map" action
Tiled 1.0.1
- Made the zoom level used in Tilesets view persistent
- Fixed mixed up polygon and polyline icons (by Ketan Gupta, #1588)
- Fixed reset of font size when using font dialog (#1596)
- Fixed several issues with the Properties dock (#1583, #1611)
- Fixed centering on object on layer with offset (#1600)
- Fixed handling of symbolic links in Recent Files menu and Maps view (#1589)
- Fixed labels for objects in grouped object layers
- Reverted the file format version back to "1.0" and added "tiledversion" attribute
- Lua plugin: Fixed group layers being exported with "imagelayer" type (#1595)
- Added Korean translation (by miru2533 and SshipSunBee, #1604)
- Updated Russian and Chinese translations
Tiled 1.0.0
Please read the Release Post on the Tiled blog for a summary of the main improvements.
Change log
- Added support for editing external tilesets (#242)
- Added a text object with configurable font and wrapping (#1429)
- Added layer grouping (#1038)
- Added Tile.type and inherit tile object properties from the tile (#436, #1248)
- Added a start page
- Added selection of underlying objects with Alt modifier (by Yuriy, #1491)
- Added an option to disable safe writing of files (#1402, #1404)
- Added invert selection action (by Leon Moctezuma, #1423)
- Added support for isometric terrain overlays and tile collision objects (#419, #757)
- Added 180-degree mirroring mode to terrain brush with Alt modifier
- Added short and consistent map format names to use with --export-map (by Marce Coll, #1382)
- Added Swap Tiles action (by Alexander Münch, #866)
- Added tileset background color property (#227)
- Added 60 degree tile rotation support for hexagonal maps (by Victor Nicolaichuk, #1447)
- Added a check for duplicates when adding tiles (by Simião, #1227)
- Added option to run commands from menu as well as edit them (by Ketan Gupta, #943)
- Added custom shortcuts for commands (by Ketan Gupta, #1456)
- Added optional ID and Position columns to objects view (by i-ka, #1462)
- Added an executable picker for custom commands (by Ketan Gupta, #942)
- Added marching ants effect on selected objects (by Mohamed Thabet, #1489)
- Added all open tilesets to the Tilesets view
- Added auto-show/hide all views (Clear View) action (by erem2k, #563)
- Added minimap in the resizing dialog (by Yuriy, #1516)
- Added drag-n-drop support in Layers view (#178)
- Added support for storing object type definitions in JSON format (#1313)
- Added cut/copy/paste actions for custom properties (#515)
- Allow changing the tile of tile objects (by Mohamed Thabet, #409)
- Allow selecting a folder to fix multiple broken links at once
- Added support for dragging external tilesets into the Tilesets dock
- Added support for dragging images into image collection tilesets
- Write out Tiled version in TMX/JSON "version" attribute (#1416)
- Remember last view on map also for closed files (#905)
- Remember tileset zoom level in the tileset editor (by Artem Sharganov, #408)
- Change current layer depending on selected objects (by Glavak, #1424)
- Improved support for using Tiled on HiDpi screens
- Improved the behavior of the tile selection tool
- Made Ctrl+D duplicate objects instead of deleting them
- Use an eye icon instead of a checkbox for layer visibility (by Ketan Gupta, #1127)
- JSON tileset: Save width/height of individual tile images
- Linux: Added MIME type for tileset files
- Fixed hexagonal rotation of tile stamps (by Bdtrotte, #1476)
- Fixed handling of broken tile references, which now render as a red marker
- Fixed manual reloading of images for image collection tilesets
- Fixed Offset Layers tool to wait until mouse is moved
- Fixed current stamp to always update when a tile is clicked
- Fixed handling of pinch gestures (#1305)
- Fixed flipping a group of objects to work like expected (by Vitek1425, #1475)
- Fixed stamp brush to work better on staggered maps (by Bdtrotte)
- Fixed objects offsetting while resizing (by Acuion, #1518)
- Fixed fill tool for hexagonal maps (#883)
- Fixed potential crash in Terrain Brush
- Windows: Fixed menus when using OpenGL in full screen mode (#1576)
- Windows: Added Sticker Knight and Python example scripts to installer (#819)
- Windows: Fixed bringing existing Tiled window to foreground (#1256)
- AutoMapping: Fixed object groups always getting added
- AutoMapping: Improved map boundary handling (by Stefan Beller, #1224)
- AutoMapping: Apply custom properties set on output layers
- terraingenerator: Made the amount of columns configurable
- terraingenerator: Copy tile properties from the source tilesets
- Added Ukrainian translation (by Olexandr Nesterenko)
- Added Hungarian translation (by Balázs Úr)
- Added Finnish translation (by ekeimaja)
- Updated Bulgarian, Dutch, French, German, Russian, Spanish and Turkish translations