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Segher, Overload and Ikari have reverse-engineered enough of the CX4’s behaviour to get the games that use it running (Mega Man X2 and Mega Man X3).
@dinkc64 has written an emulator for it in the style of old, pre-C++ MAME CPU cores: https://github.com/dinkc64/LakeSnes/blob/10f4a9dcc36d173057df2b01bf1a2dbb71c08abe/snes/cx4.c
It might be a fun task to make a MAME CPU core for it. @dinkc64’s code could be used as a starting point:
cpu_device
static
The text was updated successfully, but these errors were encountered:
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Segher, Overload and Ikari have reverse-engineered enough of the CX4’s behaviour to get the games that use it running (Mega Man X2 and Mega Man X3).
@dinkc64 has written an emulator for it in the style of old, pre-C++ MAME CPU cores: https://github.com/dinkc64/LakeSnes/blob/10f4a9dcc36d173057df2b01bf1a2dbb71c08abe/snes/cx4.c
It might be a fun task to make a MAME CPU core for it. @dinkc64’s code could be used as a starting point:
cpu_device
implementation rather than a collection of mostlystatic
things.The text was updated successfully, but these errors were encountered: