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Trying to build Unigine game project with Luau.
On Windows it just build as intended.
On Linux it fails on final link with shared lib relocation problem:
[275/277] Linking CXX shared library scpdc/lua_system/libLuaSystem_plugin_x64.so FAILED: scpdc/lua_system/libLuaSystem_plugin_x64.so : && /usr/bin/clang++ -fPIC -msse4.2 -fno-pic -O3 -DNDEBUG -shared -Wl,-soname,libLuaSystem_plugin_x64.so -o scpdc/lua_system/libLuaSystem_plugin_x64.so scpdc/lua_system/CMakeFiles/LuaSystem.dir/src/LuaPlugin.cpp.o scpdc/lua_system/CMakeFiles/LuaSystem.dir/src/LuaState.cpp.o scpdc/lua_system/CMakeFiles/LuaSystem.dir/src/LuaWorldLogic.cpp.o scpdc/lua_system/CMakeFiles/LuaSystem.dir/src/LuaConsole.cpp.o scpdc/lua_system/CMakeFiles/LuaSystem.dir/src/LuaEngine.cpp.o scpdc/lua_system/CMakeFiles/LuaSystem.dir/src/LuaSound.cpp.o scpdc/lua_system/CMakeFiles/LuaSystem.dir/src/LuaMath.cpp.o scpdc/lua_system/CMakeFiles/LuaSystem.dir/src/PropGenerator.cpp.o scpdc/lua_system/CMakeFiles/LuaSystem.dir/src/LuaXml.cpp.o scpdc/lua_system/CMakeFiles/LuaSystem.dir/src/LuaNode.cpp.o scpdc/lua_system/CMakeFiles/LuaSystem.dir/src/LuaProperty.cpp.o -Wl,-rpath,/m/git/scpdc/bin /m/git/scpdc/bin/libUnigine_x64.so scpdc/core/libscpdc_core_x64.a imgui/libImGui.a _deps/luau-build/libLuau.VM.a _deps/luau-build/libLuau.Compiler.a /m/git/scpdc/bin/libUnigine_x64.so _deps/luau-build/libLuau.Ast.a _deps/luau-build/libLuau.CLI.lib.a && : /usr/bin/ld: _deps/luau-build/libLuau.VM.a(lapi.cpp.o): relocation R_X86_64_32 against hidden symbol `luaO_nilobject_' can not be used when making a shared object /usr/bin/ld: failed to set dynamic section sizes: bad value clang-16: error: linker command failed with exit code 1 (use -v to see invocation) ninja: build stopped: subcommand failed.
CMakeLists.txt for luau:
... # Disable C++ exceptions if(MSVC) string(REPLACE "/EHsc" "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /EHs-c-") endif() if(CMAKE_CXX_COMPILER_ID MATCHES "GNU") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-exceptions") endif() # Add luau CPMAddPackage( NAME Luau GIT_TAG 0.618 GITHUB_REPOSITORY luau-lang/luau OPTIONS #"LUAU_BUILD_CLI OFF" # https://github.com/luau-lang/luau/issues/1208 "LUAU_BUILD_TESTS OFF" "LUAU_BUILD_WEB OFF" ) if(Luau_ADDED) file(COPY ${Luau_SOURCE_DIR}/tools/natvis/VM.natvis DESTINATION ${CMAKE_SOURCE_DIR}/natvis) target_sources(LuaSystem PRIVATE ${CMAKE_SOURCE_DIR}/natvis/VM.natvis) endif() # Add LuaBridge3 CPMAddPackage( NAME LuaBridge GITHUB_REPOSITORY kunitoki/LuaBridge3 GIT_TAG 3.0-rc4 ) if(LuaBridge_ADDED) add_library(LuaBridge3 INTERFACE IMPORTED) target_include_directories(LuaBridge3 INTERFACE "${LuaBridge_SOURCE_DIR}/Distribution/LuaBridge") endif() target_link_libraries(LuaSystem PUBLIC Luau.VM LuaBridge3 PRIVATE Luau.Compiler)
The text was updated successfully, but these errors were encountered:
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Trying to build Unigine game project with Luau.
On Windows it just build as intended.
On Linux it fails on final link with shared lib relocation problem:
CMakeLists.txt for luau:
The text was updated successfully, but these errors were encountered: