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Is it possible to provide arcade-based compilation core in the retroarch core update list? The full version of mame is too bloated, and it consumes too many resources whether it is starting or running. And for the mess part(console games), there are better cores to replace.
The text was updated successfully, but these errors were encountered:
Is it possible to provide arcade-based compilation core in the retroarch core update list? The full version of mame is too bloated, and it consumes too many resources whether it is starting or running. And for the mess part(console games), there are better cores to replace.
The text was updated successfully, but these errors were encountered: