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Some games are using a 30 degree perspective like segasonic. Most of those games use a trackball to navigate trough the isometric 3d perspective.
Playing without a trackball is meanwhile very difficult because the joystick on modern controllers uses a 45 degree scheme if you steer between the horizontal and vertical directions (e.g right -45 degree and up 45 degree). The improvement would be to map the 45 degree of a joystick to 30 degree (right would -60 degree and up would be 30 degree).
The text was updated successfully, but these errors were encountered:
Some games are using a 30 degree perspective like segasonic. Most of those games use a trackball to navigate trough the isometric 3d perspective.
Playing without a trackball is meanwhile very difficult because the joystick on modern controllers uses a 45 degree scheme if you steer between the horizontal and vertical directions (e.g right -45 degree and up 45 degree). The improvement would be to map the 45 degree of a joystick to 30 degree (right would -60 degree and up would be 30 degree).
The text was updated successfully, but these errors were encountered: